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THE MESH
The Mesh is a proof of concept of a game that provides the experience of flying an aircraft in terrains with arbitrary topology. The player will face enemy aircrafts controlled by artificial intelligence that knows how to navigate the terrain. |
Download it here: System requirements: |
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The Mesh was the author's final project for CS 248 class at Stanford, "Interactive Computer Graphics", offered in Winter 2010. The Mesh is currently at the proof of concept stage. WHAT'S NEXT?
The future of "The Mesh" is currently undetermined. Want to help figure it out? Have an idea to make something great out of this? Feel free to contact me :) |

